Tuesday, December 11, 2012

Present Hidden Objects

Present Hidden Objects

Big Idea:

I think that I was trying to present this game as "Acting Selflessly"
type of game because in the game the player must go through and find a lost cat that had wondered in to a expecting trash dump.

Research:

For this game i did not really have to do allot of research on this game because of the basic concept of selflessness.

Making Ideas:
 At first my idea for the game was to create a disbelieving class room. But over time i had decided to use a lost cat because it applied to what i was trying to do the most.

Mastering Program:

The game ingredients i had used were click to hide object.

Overcoming Challlanges:
 The most challanging part of the game was to trouble shoot.
I had kept forgetting to add stop codes so the game could work.






                                                 

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